A downloadable game

NOTICE!!:THE FULL VERSION OF THE GAME WILL INSTEAD BE RELEASED ON STEAM (https://store.steampowered.com/app/1154730/Panic_Diet/).

Thank you for understanding.

Status: Released

------------------------------------Intro------------------------------------

In this game your objective to lose weight and run as far as you can. To to that you will run and never stop. However your stamina will keep on depleting as you go while some obstacles might get on your way keeping you from reaching your goal!

 
                                                                                                                                                                                                             Good luck!!

. . .

------------------------------------Features---------------------------------

  •  + Challenging 2D Infinite Runner
  •  + Carefully crafted Pixel graphics and animation
  •  + Character progression
  •  + Different types of obstacles and enemies
  •  + Ranks based on your efficiency
  •  + Difficulty Progression

. . .

----------------------------------CONTROLS-----------------------------------

CONTROLS

Left Mouse button --------- Jump
Right Mouse button -------- Duck
Middle Mouse button ------ Insert Coin
F4 (Fn+F4) ----------------- Toggle full/windowed mode screen

Optional CONTROLS

(SPACE, arrow UP, Q, W, Z) --- Jump
(Ctrl, arrow DOWN, E, S, X) --- Duck
(Enter) ------------------------ Insert Coin

The game starts on Windowed mode, if you wish to switch it to Fullscreen just press F4 (Fn+F4 in some machines) and so forth to switch between modes.

. . .

-------------------------------Additional Notes------------------------------

The game is a single exe. so it does not require any installation. However upon start of the game, the game might prompt you to install DirectPlay. By default you can ignore this and the game will run fine. Mind you that you might actually need to install it.

The game might start without window focus, please click on the window to activate it.

PS: Despite being a finished project there's a possibility of small updates. These regard visual changes and bug fixes for the most part. As such the game is always subject of possible changes.

Do not forget to give any feedback good or bad! I'd really appreciate that.

. . .
----------------------------------Credits-----------------------------------

Art, Code, Design, Sound Effects - by Panic_OK
Contact me on twitter @panic_diet

. . .

StatusCanceled
Rating
Rated 4.6 out of 5 stars
(5 total ratings)
AuthorPanic OK!!
Tags2D, Anime, bunny, Cute, diet, fat, Food, panic, Pixel Art, weight
LinksSteam

Comments

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HI!
I really love your artwork! Also it's a fun little game.

Do you have an art account somewhere or is @PanicDiet your only outlet?

Looking really forward to new games from you!

Hello. I'm glad you liked the game.
I do not have any social networking service for game development besides the ones provided, twitter and itch.
Thank you, I look forward to releasing more games or art in the future.

Really enjoyed playing your game, the art is just adorable and game is very challenging (sometimes unfair) but this just adds to the game i feel since you cannot predict every outcome so sometimes you'll pack on a few kg and really have to work to lose it again. Just wondering is there an official sort of explaination/gallery or even archive just describing maybe all the ranks like sometimes i'll lose at 90kg and get a different rank name to before (would love more explaination to each rank) And although you maybe no longer update this game a gallery for each rank you've earned or photo you've unlocked would've been an amazing touch to give a motive to try end at multiple weights and try get each one. Even the pink poop doesn't ever seem to be explained what exactly causes this? Feels random. but again overall the game is really fun and really charming but there is many simple things missing in terms of just information that would have really made it feel more like a complete game :) 

Thank you for playing the game!
The difficult is intended to be an arcade type hard game. But it was my first project created on spare time with few skills and resources I have so I apologize for the unbalanced randomization and unfinnished feel. It was ectremely overwhelming but I will try harder on further projects.

Ranks vary depending on your on distance cleared and weight at which you ended your run. Distance cleared parameter will award an animal name, weight parameter will define the prefix for your animal.
Example you end at 90Kgs with distance between 200 to 300 meters cleared, you will get "Overweight Pig". If you end at 70Kg with distance between 200 to 300 meters cleared, you will get "Thick Pig".
Likewise, if you end at 90Kgs with distance between 200 to 300 meters cleared, you will get "Overweight Pig" whereas if ended at 90Ks but with distance between 500 to 600 meters you will be awarded with "Overweight Panda".
The spalsh art earned at the end of a run solely depends on the weight at which the player ends a run.  There are a total of 6 Spalsh art, each relative to its weight rank.

At the moment there are no plans to update the game anytime soon since I am working on another project on spare time.

As for the pink poop, it is generated based on the bad food you eat. Depending on the type of bad food you eat, you will gain a certain value that slowly decreases overtime but will stack up if you keep consuming bad food which eventually maxes out the threshold and forces the character to defecate creating an obstable that loops around the level until stepped on.
I thought about including a meter that could tell the player how much it's incrementing but decided to not include it because it was cluttering the HUD with too much information and could lead to confustion at to why that meter would be there.

I deffo got the arcade feeling from your game by the sounds and animations it was actually pretty refreshing and cool. I think background music would have been a very nice addition for sure maybe changing speed depending on your weight. For a first project it is very good i'd give

Animation 10/10

Art 10/10

Gameplay 5/10

I feel you got what most game developers would usually struggle with dont to the T. Very very interesting thanks for the detailed response this is a very cool system and it's such a shame because i bet you 99% of people will just assume the rank is random and look no further when the reality is you did implement a working system but it just wasn't stated anywhere which again is why i cannot stress the importance of a Main menu or even tutorial it tells you the Dev cares and knows what they're doing or feels that way anyways. Good luck with the new game, i really hope oneday you revisit this game cause i feel you got so close it really is just missing tweaks. Personally i think being able to go above 90kg would have been a very interesting addition to just the base gameplay it would make the game a little more noob friendly and lets be honest a lot of people would really have liked to be able to actually make her gain some weight since your style is so adorable, but i deffo agree with failing at a certain weight but getting to like 120kg then just being so slow and overweight she is basically waddling would be real cute and fun, need to play some more to test but did you change the jump height based on KG? 

Her jump height does not change based on height.  Early in development I thought about integrating  it, and even a double jump power up, but it felt it would make the game extremely unbalanced. 
Nevertheless, the jump distance does change since she gains speed depending on her weight.
Thank you for your input.

how do you use vending machines?

If you have credits you may use [Middle Mouse button] or [Enter] to try your luck at the vending machine.

Why is she so damn cute? 

Cute and Sexy! Can't wait to play! XD

Where is the download button?

(+1)

I decided to release the full version of the game on steam instead so I disabled the download. I might release a demo in the future.
Sorry for inconvenience.