A downloadable game

NOTICE: The game is still under development and is set to be released on steam in an indefinite date.
https://store.steampowered.com/app/1971670/Panic_Floor/

********************************** ABOUT **********************************

An extremely unforgiving and constrained precision oriented platformer with fast paced flow!!
...

******************************** CONTROLS ********************************

--------------------------------Key Board---------------------------------
[A]---------------------------Left
[D]---------------------------Right
[W]---------------------------Enter next room/Pose
[S]---------------------------Duck
[J]---------------------------Jump
[S]+[J]-----------------------Power Jump
              =OR=
[🡠]---------------------------Left
[🡢]---------------------------Right
[🡡]---------------------------Enter next room/Pose
[🡣]---------------------------Duck
[Z]----------------------------Jump
[🡣]+[Z]-----------------------Power Jump

[BACKSPACE]-------------------Toggle FULLSCREEN ON/OFF

----------------------------(xBox) Controller-----------------------------
[🡠]---------------------------Left
[🡢]---------------------------Right
[🡡]---------------------------Enter next room/Pose
[🡣]---------------------------Duck
[A]----------------------------Jump
[🡣]+[A]-----------------------Power Jump

[SELECT]----------------------Toggle FULLSCREEN ON/OFF

TIP: I highly advise you to use the control room to get used to the movement controls.
...

******************************** SAVESYSTEM ********************************

How it works:
» Easy mode has an auto-save that will automatically save your progress.
» To continue your progress enter the elevator door that will be opened the next time you boot up the game.
» Hard mode does NOT provide an auto save feature so closing the game will not save anything.
» Entering/Re-entering both Easy or Hard mode doors while you have progress will reset and overwrite your progress. This is intended, if you don't find it intuitive please let me know.
...

*********************************** LOG ***********************************

Update (Latest)
- Death count will affect mood expression
- Art revised
- Redesigned player sprites (missing sprites)
- Added XXL boob cheat code (type W A S D on menu screen)
     Â» cheat code will now affect transition screens (supposedly)

Update
- Added transition screens

Update
- 5 6 New Costumes added (some sprites are missing)
- Art revised
- Level themes rollbacked

Update
- [Outfit changeroom] is now a locked feature
      » Unlocked once the game is completed in any difficulty
- Added Game-pad support
      » Rumble added
- Engine updated

Update
- Tabbing out now pauses the game
- Fixed holding [Jump] button exploit that allowed to player to access unwanted areas.
- Added [Save/Checkpoint] system for easy mode.
- Corrected friction when [Ducking] and holding opposing [Direction] key to players movement orientation.
- Added [Outfit changeroom]. (Total of 4 outfits)
- Added particles

Update
- SFX added
- Moving platform's speed increased and collision mask slightly improved
- Height for tapping keys at same time to perform [Power Jump] has been hotfixed. *1
- Player character assets and colour scheme have been redesigned.
- Improved [Wall Jumping]
- Improved player collision
Fixed screen wrapping tile collision with the player

Update
- Added respawn visual queue.
- Added [Wall slide] and [Wall Jump]

Update
- Increased friction on slippery floor
- Added [Slip] state to give visual queues when slipping on slippery floor

- Added transitions between rooms
- Environment art presentation was overhauled to have a 3D feel
- Sprint at all times(Sprint Key disabled and walking state disabled)
- Difficulty added
      » Easy Mode has timer disabled
      » Hard Mode has 30 second timer for each room

Update
- Improved movement priorities
- Improved collision masks
- Control keys changed
- Death counter added
- Room counter added 

...

******************************** KNOWN BUGS ********************************

*1 - [PowerJump] SFX is not going off when height hotfix applies.
...

**********************************
CREDITS **********************************

twitter @panic_floor

Updated 26 days ago
StatusIn development
Rating
Rated 4.9 out of 5 stars
(10 total ratings)
AuthorPanic OK!!
GenrePlatformer
Tags2D, Anime, bunny, Cute, floor, panic, pink, Pixel Art, Retro

Comments

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(+1)

What a bamf (bunny anime moe female). I made an account just to comment.
Even at this length it's already one of my favorite instakill platformers, right next to Tower Of Heaven and VVVVVV. Winning a level and seeing bikini bunny makes my brain feel good, and she controls as hot as she looks!!
I love the hardmode, it has all the tension of a traditional life system but still encourages you to be speedy and reckless. I got 1:58.23 with 26 deaths.
Costumes don't seem to unlock... If it's because of the level clear pics and you're about to draw unique CGs for all of them my body is not ready.
My only suggestion is I'd like a level editor to get lost in. This stuff is great, man.

(+1)

Cute art, but way too difficult for me- couldn't get past level 12. It'll definitely appeal to the kaizo platformer fans. Good luck on the development!

(+2)

This looks really cool!!

(+1)

Waiting for release

(1 edit) (+1)

Downloaded the demo and it works just fine, no big bugs found in the 30 minutes I played. Need to gid gud as I got kicked back into the menu at level 11 with around 400 deaths on easy haha. Don't know if it's a bug, hidden timer/counter, or I just pressed a wrong button or something.
Only thing I found is that she wears her normal costume in the idle animation but I just believe that you just didn't got to that till now, and the costumes are more saturated than the default one.
Also when the game is running in background it still receives control inputs. Might be nice if it pauses the game if not in focus.


The design of the levels is nice and the difficulty increases in nice steps without sudden jumps and when new level mechanics are added they don't ovelwhelm because of that. The controls are nice and tight showing me how bad I really am, haha.