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Can we get mobile support?

As of now its not planned and unlikely.

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Add the damned controller support, man, come on. Other than that the gameplay is incredible

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Great game! Looking forward to the full release. Controls are very tight, and the art is quite cute (a SFW mode would be good though). Here's my best run. I challenge anybody to beat it!

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what does change lewd mode?

Chest size.

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What a bamf (bunny anime moe female). I made an account just to comment.
Even at this length it's already one of my favorite instakill platformers, right next to Tower Of Heaven and VVVVVV. Winning a level and seeing bikini bunny makes my brain feel good, and she controls as hot as she looks!!
I love the hardmode, it has all the tension of a traditional life system but still encourages you to be speedy and reckless. I got 1:58.23 with 26 deaths.
Costumes don't seem to unlock... If it's because of the level clear pics and you're about to draw unique CGs for all of them my body is not ready.
My only suggestion is I'd like a level editor to get lost in. This stuff is great, man.

"At first Level 12 was easier, but when the testers said, 'This is too difficult', I made it even more difficult." -Panic OK!!

The bomb has been planted. Returning to this game four-fifths of a year later I find a completely new gameplay element: nice. All the previous levels from the earlier demo have been redesigned to have bombs. Some work better than others (Level 7 I find especially fiddly near the end) and I think there should maybe be some bomb levels and some bombless levels. That's just me.
The new music and graphical flourishes (and big fat fuckin tiddy mode) are fantastic. Please do NOT add a safe-for-work mode

Current demo gets a hardmode time of 2:17.60 from me. 24 deaths.
I suppose while I'm here I'll ask "how come Hard deletes the Easy mode save" along with "can you make the Easy timer count up instead of saying DISABLED"

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Cute art, but way too difficult for me- couldn't get past level 12. It'll definitely appeal to the kaizo platformer fans. Good luck on the development!

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This looks really cool!!

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Downloaded the demo and it works just fine, no big bugs found in the 30 minutes I played. Need to gid gud as I got kicked back into the menu at level 11 with around 400 deaths on easy haha. Don't know if it's a bug, hidden timer/counter, or I just pressed a wrong button or something.
Only thing I found is that she wears her normal costume in the idle animation but I just believe that you just didn't got to that till now, and the costumes are more saturated than the default one.
Also when the game is running in background it still receives control inputs. Might be nice if it pauses the game if not in focus.


The design of the levels is nice and the difficulty increases in nice steps without sudden jumps and when new level mechanics are added they don't ovelwhelm because of that. The controls are nice and tight showing me how bad I really am, haha.